Learning outcomes
Tamariki understand the importance of pausing and breathing before acting.
Tamariki understand the importance of pausing and breathing before acting.
While most adults can pause (or inhibit a response) before reacting, this social skill can be particularly challenging for children to learn.
This game has been developed with the Stop, Think, Do programme in mind.
It boosts students’ self-awareness and enables them to practice ‘going’ and ‘stopping’, which can be very helpful when the unexpected happens!
To get started, ask if anyone knows what ‘Taihoa’ (TYE-ho-ah) means (slow down, don’t hurry, take your time).
Say that today you’re going to play Taihoa Tag, which is freeze tag, but when they tag someone they must say “Taihoa!”. The tagged person must freeze in place until someone gives them a high five or fist-bump.
After you’ve played, discuss those two different actions: going and stopping.
What does each feel like in our body? What is it like going from one state to the other? In our everyday life, when are some times when it can be good to think ‘Taihoa’ and take some deep breaths? When the unexpected happens, when we are upset, when someone annoys us.
Once your class has the hang of Taihoa Tag explain that today you’re going to play Taihoa, breathe (TYE-ho-ah).
For this game, they’ll need to move around, then freeze when you yell “Taihoa!”
They must stay frozen, until you’ve read a scenario, then all say: “Taihoa, breathe” together. (Practice saying this is unison before you play!)
Some scenarios you can use (feel free to add others):
Don’t play for too long! End on a high, then have a follow up kōrero about the benefits of thinking Taihoa (and pausing / breathing), before reacting.
Brainstorm different times your class could think Taihoa, and use some in your next game. Play regularly then progress to Frozen emotions.